Are we there yet…?

lordsofmidnight_avatarI should be working, but today has been a nice day, and I’ve been a little distracted. I’m at the end of week 5 for Timbles, and on the whole, everything is coming along fine with that.

However, I can’t help myself but think about the last 7 months. During that time I have managed to release The Lords of Midnight for iOS ( iPad, iPhone, iPod touch ), Android, Blackberry Playbook, Blackberry Z10, Mac OSX, Microsoft Windows, and Kindle Fire. I find it odd, that I often berate myself for not having brought all the versions to market as quickly as I had intended, however I need to remind myself that there is only me for the majority of the time, and support from Jure for the graphics, and I am only working on it part time.

With the release today of the Windows version, I feel close to wrapping up this little chapter that started… well it’s hard to say when it started. 30 years ago with the release of the original game, 24 years ago with my work on the DOS version, 14 years ago with my Windows version, 5 years ago with the opening of the Apple App Store and approaching Mike about releasing it for iOS, 2 Years ago when Mike finally said yes, or 9 months ago upon his death.

On Monday I intend to try and build a beta Windows 8 Phone version that will allow me to get a Windows 8 Phone through a Microsoft/Marmalade promo programme. This is how I approached the Blackberry versions. With full acceptance from Microsoft after that, the Windows 8 Phone version should be available in their store later this year. Not before the end of August I suspect, mainly because I have a 3 week holiday coming up. Once that is done, I don’t think I will be looking at any other platforms, although I must admit, I would love to see it on a console in some fashion…

There is still a lot I would like to do with LoM, but that will have to wait. I intend to push out a couple of updates this year, there are some new features for the mobile versions, and no doubt some bugs in the desktop versions. But my main focus will be Doomdark’s Revenge now. Only after that is released can I really take stock of the games and come up with some major grand plan. I would like to release one major update every year, and I do have the ideas that would fit into that category.

The last seven months have been more hectic than I imagined, the next seven months I suspect will be much more so. I must remember to take more time to think…

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The Lords of Midnight are moving…

With the release of the game getting ever closer, I have decided that all blog posts regarding the game will move to the dedicated site. The address for your bookmarking…

www.thelordsofmidnight.com/blog
www.thelordsofmidnight.com

I have copied historical posts for completeness and hidden them from the main home page of this site…

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The Moon Ring, the last of the Great War Rings of Midnight


Both Apple and Blackberry versions have now been approved… the War of the Solstice is truly nearly upon us. Available in both stores on The Winter Solstice, Midwinter’s Day, 21st Dec 2012.

Over the next week I will be working on the Blackberry10 version ( to be ready at launch ), and the Android version. Hopefully the Android version may also hit Google Play store… something to aim for.

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The Lords of Midnight are coming…


The game has now been submitted to Apple, I can only wait for their reviewing process to take place. As long as everything is ok, it will be in the App Store on the Winter Solstice, Dec 21st.
It’s been a funny few months, the last six weeks being particularly hectic. I finally played the game through on Friday and Saturday, as I did the last minute checks before the submission. It’s probably the first time I have played the game properly for a long time. I have to thank all the testers who made sure that I didn’t need to!
Anyway, I really enjoyed it! Even if I do say so myself, “It ‘aint half bad”. I am really really happy with it. I know it’s not the game that Mike and I originally set out to release, but I am pretty sure that Mike would be happy with the decision that I made, and the actual result.

The website is now live at www.thelordsofmidnight.com

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