Over twelve months ago I started sowing the seeds that would allow for a remake, and had many ideas and plans for it. The team have covered a lot of ground and many great ideas have come out of a lot of discussions and work.
For me there are many reasons why I have now come to this decision, but ultimately, it just boils down to me not being able to make the project work in a way that I originally envisaged.
The rest of the team are continuing with the project and I leave it in the capable hands of Dan Whitehead and Dave Gautrey.
I wish the team all the best and hope they have much success with the game.